3/1/2023 0 Comments One step from eden r34She is very powerful in the early game and early difficulties, but her damage falls off a cliff once you crank that dial up a few notches. If you miss, or fail to catch it, all your shield is lost. If it hits and you catch the rebound, you deal massive damage and your shield is maintained. Shield throw lets you toss your shield - all of it - at an enemy. The payoff for all of this tank is a mighty spank. Her artifact builds shield on move, her starting kit is loaded with shield-based skills, and applying your Focus to Phalanx is probably a good idea. Shield Reva wants to build shields, and that's really it. The quintessential tank of One Step From Eden. Her base mana regen is also pretty low, forcing you to rely on unreliable Flame damage to stay afloat in a fight. All her starting cards are easy to find in the wild, Citrines are common artifacts and her weapon is prohibitively expensive and not very good. The issue is, she has very little synergy with the deck she wants to build. Her kit comes with a bunch of decent fire spells and a Citrine which increases mana regeneration when an enemy takes Flame damage. Her gimmick is a bit easier to manage, however, so she's a smidge more universal. Pyro Terra suffers much the same as Break Terra - too much focus on a mediocre idea. Break Terra can work, and she can be powerful, she just starts slowly and the payoff isn't really worth it. Topping it all off is an odd list of starting spells that, like with everything else, is inconsistent or bad. Due to how the Break system works, it's rather inconsistent in execution, and in the early game, it's pretty hard to setup up effectively. She is all about breaking tiles with her weapon and her artifact combo into it. Break Terra suffers from a myriad of things that make her awkward to play and generally pretty underwhelming.
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